One map, one banner, endless glory - endless play.
Battle-tested, market-validated, and primed for significant growth.
Next-gen tech - Unreal Engine 5 for unparalleled visual fidelity and InWorld AI for procedural storytelling.
Ex-Blizzard, Ex-Star Wars Galaxies, Ex-Ultima Online…and 7 other MMORPGs.

Blood Banner is pure PvP. One persistent map, one central control point: The Banner. Teams constantly fight to capture and hold it, earning rewards for control time and active participation.
Blood Banner addresses Web3 gaming's core problem: it combines genuinely fun gameplay with incentivized engagement and earning potential, fostering a sustainable ecosystem.
Players need to constantly attempt to take control of the Banner point to claim a time-based income of tokens, which are distributed to the players/clans actively holding the control point over intervals. Once they control the point, they must also stay online to defend it - or invite clan members to take up arms.
The clan system incentivizes players to recruit and grow their own clans to compete more effectively for the Banner and its rewards. This inherent social mechanic turns the player community into organic referral marketers – a powerful growth hack built directly into the game's design.
Constant action creates compelling content. No downtime, just pure contested combat engaging viewers and creators.
Single-point design guarantees conflict. High-intensity gameplay drives retention and word-of-mouth.
Server-side scoring rewards holding and contesting. Active participation in contested zones earns rewards.
Our alpha validated the core loop. 500 players generated organic referrals, proving product-market fit without marketing spend.
45-minute average sessions exceed PvP industry benchmarks. Players love the combat and banner control – core gameplay is proven.
Whale purchases ($1,000+) for Web2 founder packs prove players will pay for access and cosmetics. Ready to scale.
Web3 gaming often prioritizes speculation over gameplay, hurting retention. Blood Banner focuses on building a fun game, with Web3 elements enhancing the experience.
Our market: competitive PvP and content creation. Blood Banner offers constant, high-stakes gameplay perfect for streamers and viral content. Every engagement matters, creating natural narratives.
Target: Twitch/YouTube PvP communities, not crypto-natives. Web3 is a value-add, not the main proposition.
Partner with mid-tier PvP streamers (10K–100K followers). Offer early access, co-stream tournaments, and revenue share.
Host weekly community tournaments with $BLOOD prizes. Monthly marquee events offer bigger payouts. Generate clips, highlights, and social moments for organic spread.
Formalize alpha player referrals with $BLOOD rewards for active players hitting retention thresholds.
Stake $BLOOD or Banner Pass NFT for ranked play and rewards. This creates demand and reduces sybil attacks.
Purchase exclusive, cosmetic-only items (skins, emotes). No pay-to-win. Secondary markets drive organic buy pressure.
Enter high-stakes tournaments with $BLOOD prize pools. Revenue flows to the treasury for sustainable rewards.
Vote on map variations, seasonal rules, and treasury allocation. Phases in gradually with community maturity.
Playable banner loop, telemetry, scoring backend. Internal alpha launched.
Retention proof, economy sinks, anti-exploit v1. Gate: Hit retention, session, contested-minutes targets.
Staking, merkle claims, audit prep. Gate: Scaled claims, no critical audit findings, low exploit ROI.
Monitoring, economy v2, audit complete. Gate: Peak load stability, target emission absorption.
Season 0 off-chain, testnet rewards. Limited mainnet pilot if gates pass. Season 1 full mainnet. Tournament, governance phase-in.
Largest allocation, epoch-based emission tied to active play.
Dedicated to ecosystem growth and sustainability.
4-year vest, 1-year cliff. Aligns long-term incentives.
2–3 year vest, 6–12 month cliff. Prevents early dumping.
Locked with programmatic release based on volume.
12–24 month vest for key partners.
Game server tracks all player actions (captures, kills, healing). Server-authoritative design prevents manipulation.
Indexer aggregates data, filters sybil attacks, caps scoring, and calculates final player rewards.
Validated scores generate a Merkle tree (addresses, amounts). On-chain root cryptographically proves earned rewards.
Players submit Merkle proofs to the contract on Immutable zkEVM. It verifies proof and transfers $BLOOD to their wallet.
10–14 core & contractors:
Senior Web3 gaming team. No fat, no vanity hires.
Risk: Vulnerabilities or exploits drain rewards.
Mitigation: Multi-stage audits. Server-side exploit detection. Bug bounty program. 10% security budget.
Risk: Regulatory shifts create compliance burdens.
Mitigation: Utility-first design, no investment language. Geo-restrictions. Legal counsel. Phased governance.
Risk: Bots farm rewards, diluting player earnings.
Mitigation: Staking gate. Capped scoring. Behavioral analysis. Community reporting & whitelists.
Risk: Emissions exceed sinks, causing token collapse.
Mitigation: Off-chain Season 0 tests sinks. Conservative mainnet pilot with KPI gates. Buy-ins & cosmetics create demand. Treasury modulates emissions.
Launch Blood Banner Season 1 on mainnet, featuring proven retention, audited contracts, and a scalable reward economy. This round secures a 15-18 month runway to hit all roadmap milestones and establish tournament cadence.
Early access to a high-retention PvP title with organic growth potential. Strategic alignment with the Immutable zkEVM ecosystem. A player-first Web3 game prioritizing fun over financial engineering.
15–18 month runway
Senior, lean, experienced
Mainnet rewards live
Early Web3 gaming failed, prioritizing tokens over gameplay. Players left when farming ended. Blood Banner corrects this: a game worth playing first, with Web3 elements enhancing the experience.
Immutable zkEVM provides gaming-optimized infrastructure (UX, low fees, ecosystem support) without design compromise. Alpha tests proved pure gameplay engagement. Ready to scale.
The PvP creator market is underserved; streamers need compelling content. Blood Banner's constant-conflict design naturally provides this. We build for gamers first, adding Web3 as a value layer.
The timing is right: mature infrastructure, reset player expectations. We've proven the core loop works. Let's build the PvP game Web3 deserves.